![]() Road Rage is much the same as it was in the last outing, only now that you can toss vehicles at your targets you've essentially got unguided rockets at your disposal, which we're always fans of. The ability to check traffic also adds to the returning Road Rage and Crash modes. Burnout Revenge Guide Conquer the World Tour. Checked traffic also has the tendency to toss opposing vehicles into the air like a moving ramp, and since the game likes to slow down and show you how you took out your opponents, you'll get many nice views of your rivals taking off like a rocket, only to end up in some fiery disaster who knows where a matter of seconds later. Tossing a vehicle four car-lengths forward, only to have it come back reeling over your windshield at 200mph is sweet, especially when a bus is involved. Let's start with the good:Ĭhecking traffic looks cool as hell and can cause some seriously awesome mid-race crashes. In some ways it does, but in many ways it's sort of a side-step (or even misstep) for the series. As this is the biggest addition to the series this time around and is a major part of every mode in the game, in many ways the overall success of Burnout Revenge lies on checking traffic's ability to expand the series in a new, and more importantly, better, direction. The shiny new toy in Burnout Revenge is the ability to check traffic, or slam same-way vehicles from behind and send them into other traffic or your foes. All of these additions were of brilliant design and implementation and resulted in unarguably better games each time. ![]() ![]() Burnout 3: Takedown added the ability to actually fight, grind and take out (or Takedown if you will) opposing cars, giving its racing modes a more battle-esque feel and giving birth to Road Rage. ![]() Burnout 2: Point of Impact took the first game's exhilarating crashes and turned it into the standalone, and now legendary, Crash mode. Has Criterion succeeded in raising the stakes yet again, or had it previously set its own bar too high? Well, maybe a bit of both.Ĭhecking Traffic With the original Burnout, Criterion set the foundation for what would become this generation's best arcade racing series with quick-as-lightning cars, exceedingly responsive controls and brutal wrecks. As was the case with the first and second follow-ups, Criterion has introduced a few new major changes that aim to enhance an already near-perfect arcade driving experience. The answer to the challenge is Burnout Revenge, the fourth game in the highly acclaimed Burnout series. ![]()
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